Board game reviews, strategy tips & session reports
Stats:
No. of players: 1-6
Amount of time to play: 60-90 min (depending on the scenario and number of players)
Age requirements: 14+
Set-up time: 5-15 min
The New Heroes expansion adds a few elements to Legends of Andor, new playable characters, game play variants and a higher player count.
If you have not played Legends of Andor, read my overview and review of the base game here. This post is going to focus on the new things added in the New Heroes expansion.
Considering the title of this expansion is New Heroes, you’d expect it to include new heroes. And it does. There are four new heroes you can adventure with in Andor, the tracker, the guardian, the protector and the fighter from Storm Valley.
The tracker starts with three items; a raven that can reveal fog tiles, a knife that lets him re-roll one battle die and a horn that lets him and all heroes fighting with him to roll dice as if they had maximum willpower. The protector has a water spirit that grants any hero in its space a special to roll for battle. The guardian reduces the strength of any gor, skral or wardrak it fights by one level. The fighters from Storm Valley attack on their current or adjacent space and can use a well to gain strength instead of willpower.
You can now play with five or six players. You use neutral time markers and when you take actions you can move any time marker. You can still press into overtime and once you are done taking actions you lay the figure for your hero down. The first player to finish gets the Sunrise token and goes first the next round. New creature tracks increase the strength and challenge of the monsters for both five and six payer games. There is also a list of explanations for the different legends and events cards that are tweaked in these bigger games.
The variants are for players with a good bit of experience with the game. The Brother Shield lets players exchange strength twice during the game and makes it easier to win. The Dark Herald increases the difficulty of Legends 2, 3, 5 and The Era of the Star Shield. The Drunken Troll variant adds a troll that starts at the tavern and randomly moves around the board. If you lands on a space with another creature that creature moves forward.
The New Heroes expansion adds some fun things to the already fun Legends of Andor. The New heroes increase the replay value of the game. And the rules for 5 or 6 players is a nice touch too.
The components and art are in line with the other games from the series. The rules are easy to read and follow too.
It is nice to have some new heroes to try out especially if you have played a lot of games with the original ones. The flexibility of the tracker is nice as he can use his items once per turn. And the fighters from Storm Valley can ramp up their strength quickly if played right. The other nice thing about the new heroes is that they are still pretty balanced. They don’t make the originals seem useless and you’ll want to create teams combining both sets.
The variants are fun and an easy way to make the game easier or more difficult. I especially like the Drunken Troll variant even if it just for the theme. Imagining a troll having a bit too much and then stumbling around the countryside bumping into other creatures is funny.
If you like Legends of Andor and have played it enough to want some variety in your adventuring group, pick the New Heroes expansion up. It is also great for groups with more than four players that want to enjoy Legends of Andor.
Score and synopsis: (Click here for an explanation of these review categories.)
Strategy 3 out of 6
Luck 5 out of 6
Player Interaction 4 out of 6
Replay Value 4 out of 6
Complexity 4 out of 6
Fun 5 out of 6
Overall 5 out of 6
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